Silly story generator
先决条件: | 在尝试此评估之前,您应该已经完成了本单元中的所有文章。 |
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目的: | 测试对JavaScript基础知识的理解,例如变量,数字,运算符,字符串和数组。 |
初始点
要开始评估,您应该:
- Go and grab the HTML file for the example and save a local copy of it as
index.html
in a new directory somewhere on your computer. This also has the CSS to style the example contained within it. - Go to the page containing the raw text and keep this open in a separate browser tab somewhere. You'll need it later.
注意:或者,您也可以使用 JSBin 或 "https://thimble.mozilla.org/"class ="external-icon external"> Thimble 来做你的评估。 您可以将HTML,CSS和JavaScript粘贴到其中一个在线编辑器。 如果您使用的在线编辑器没有单独的JavaScript面板,请将其内联在HTML页面中的< script>
元素中。
工程概要
您已经获得了一些原始的HTML / CSS和一些文本字符串和JavaScript函数; 你需要编写必要的JavaScript将其变成一个工作程序,它执行以下操作:
- Generates a silly story when the "Generate random story" button is pressed.
- Replaces the default name "Bob" in the story with a custom name, only if a custom name is entered into the "Enter custom name" text field before the generate button is pressed.
- Converts the default US weight and temperature quantities and units in the story into UK equivalents if the UK radio button is checked before the generate button is pressed.
- Will generate another random silly story if you press the button again (and again...)
以下屏幕截图显示了已完成程序应输出的示例:
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为了给您更多想法,有一个 看看完成的例子(没有偷看源代码!)
步骤完成
以下部分描述了您需要做什么。
基本设置:
- Create a new file called
main.js
, in the same directory as yourindex.html
file. - Apply the external JavaScript file to your HTML by inserting a
<script>
element into your HTML referencingmain.js
. Put it just before the closing</body>
tag.
初始变量和函数:
- In the raw text file, copy all of the code underneath the heading "1. COMPLETE VARIABLE AND FUNCTION DEFINITIONS" and paste it into the top of the
main.js
file. This gives you three variables that store references to the "Enter custom name" text field (customName
), the "Generate random story" button (randomize
), and the<p>
element at the bottom of the HTML body that the story will be copied into (story
), respectively. In addition you've got a function calledrandomValueFromArray()
that takes an array, and returns one of the items stored inside the array at random. - Now look at the second section of the raw text file — "2. RAW TEXT STRINGS". This contains text strings that will act as input into our program. We'd like you to contain these inside variables inside
main.js
:- Store the first, big long, string of text inside a variable called
storyText
. - Store the first set of three strings inside an array called
insertX
. - Store the second set of three strings inside an array called
insertY
. - Store the third set of three strings inside an array called
insertZ
.
- Store the first, big long, string of text inside a variable called
放置事件处理程序和不完全函数:
- Now return to the raw text file.
- Copy the code found underneath the heading "3. EVENT LISTENER AND PARTIAL FUNCTION DEFINITION" and paste it into the bottom of your
main.js
file. This:- Adds a click event listener to the
randomize
variable so that when the button it represents is clicked, theresult()
function is run. - Adds a partially-completed
result()
function definiton to your code. For the remainder of the assessment, you'll be filling in lines inside this function to complete it and make it work properly.
- Adds a click event listener to the
完成 result()
函数:
- Create a new variable called
newStory
, and set it's value to equalstoryText
. This is needed so we can create a new random story each time the button is pressed and the function is run. If we made changes directly tostoryText
, we'd only be able to generate a new story once. - Create three new variables called
xItem
,yItem
, andzItem
, and make them equal to the result of callingrandomValueFromArray()
on your three arrays (the result in each case will be a random item out of each array it is called on). For example you can call the function and get it to return one random string out ofinsertX
by writingrandomValueFromArray(insertX)
. - Next we want to replace the three placeholders in the
newStory
string —:insertx:
,:inserty:
, and:insertz:
— with the strings stored inxItem
,yItem
, andzItem
. There is a particular string method that will help you here — in each case, make the call to the method equal tonewStory
, so each time it is called,newStory
is made equal to itself, but with substitutions made. So each time the button is pressed, these placeholders are each replaced with a random silly string. As a further hint, the method in question only replaces the first instance of the substring it finds, so you might need to make one of the calls twice. - Inside the first
if
block, add another string replacement method call to replace the name 'Bob' found in thenewStory
string with thename
variable. In this block we are saying "If a value has been entered into thecustomName
text input, replace Bob in the story with that custom name." - Inside the second
if
block, we are checking to see if theuk
radio button has been selected. If so, we want to convert the weight and temperature values in the story from pounds and farenheit into stones and centigrade. What you need to do is as follows:- Look up the formulae for converting pounds to stone, and farenheit to centigrade.
- Inside the line that defines the
weight
variable, replace 300 with a calculation that converts 300 pounds into stones. Concatenate' stone'
onto the end of the result of the overallMath.round()
call. - Inside the line that defines the
temperature
variable, replace 94 with a calculation that converts 94 farenheit into centigrade. Concatenate' centigrade'
onto the end of the result of the overallMath.round()
call. - Just under the two variable definitons, add two more string replacement lines that replace '94 farenheit' with the contents of the
temperature
variable, and '300 pounds' with the contents of theweight
variable.
- Finally, in the second-to-last line of the function, make the
textContent
property of thestory
variable (which references the paragraph) equal tonewStory
.
提示和提示
- You don't need to edit the HTML in any way, except to apply the JavaScript to your HTML.
- If you are unsure whether the JavaScript is applied to your HTML properly, try removing everything else from the JavaScript file temporarily, adding in a simple bit of JavaScript that you know will create an obvious effect, then saving and refreshing. The following for example turns the background of the
<html>
element red — so the entire browser window should go red if the JavaScript is applied properly:document.querySelector('html').style.backgroundColor = 'red';
- Math.round() is a built-in JavaScript method that simply rounds the result of a calculation to the nearest whole number.
评定
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