MouseListener
Interface MouseListener
- All Superinterfaces:
- EventListener
- All Known Subinterfaces:
- MouseInputListener
- All Known Implementing Classes:
- AWTEventMulticaster, BasicButtonListener, BasicComboPopup.InvocationMouseHandler, BasicComboPopup.ListMouseHandler, BasicDesktopIconUI.MouseInputHandler, BasicFileChooserUI.DoubleClickListener, BasicInternalFrameUI.BorderListener, BasicInternalFrameUI.GlassPaneDispatcher, BasicListUI.MouseInputHandler, BasicMenuItemUI.MouseInputHandler, BasicMenuUI.MouseInputHandler, BasicScrollBarUI.ArrowButtonListener, BasicScrollBarUI.TrackListener, BasicSliderUI.TrackListener, BasicSplitPaneDivider.MouseHandler, BasicTabbedPaneUI.MouseHandler, BasicTableHeaderUI.MouseInputHandler, BasicTableUI.MouseInputHandler, BasicTextUI.BasicCaret, BasicToolBarUI.DockingListener, BasicTreeUI.MouseHandler, BasicTreeUI.MouseInputHandler, DefaultCaret, FormView.MouseEventListener, HTMLEditorKit.LinkController, MetalFileChooserUI.SingleClickListener, MetalToolBarUI.MetalDockingListener, MouseAdapter, MouseDragGestureRecognizer, MouseInputAdapter, ToolTipManager
public interface MouseListener extends EventListener
The listener interface for receiving "interesting" mouse events (press, release, click, enter, and exit) on a component. (To track mouse moves and mouse drags, use the MouseMotionListener
.)
The class that is interested in processing a mouse event either implements this interface (and all the methods it contains) or extends the abstract MouseAdapter
class (overriding only the methods of interest).
The listener object created from that class is then registered with a component using the component's addMouseListener
method. A mouse event is generated when the mouse is pressed, released clicked (pressed and released). A mouse event is also generated when the mouse cursor enters or leaves a component. When a mouse event occurs, the relevant method in the listener object is invoked, and the MouseEvent
is passed to it.
- Since:
- 1.1
- See Also:
-
MouseAdapter
,MouseEvent
, Tutorial: Writing a Mouse Listener
Methods
mouseClicked
void mouseClicked(MouseEvent e)
Invoked when the mouse button has been clicked (pressed and released) on a component.
mousePressed
void mousePressed(MouseEvent e)
Invoked when a mouse button has been pressed on a component.
mouseReleased
void mouseReleased(MouseEvent e)
Invoked when a mouse button has been released on a component.
mouseEntered
void mouseEntered(MouseEvent e)
Invoked when the mouse enters a component.
mouseExited
void mouseExited(MouseEvent e)
Invoked when the mouse exits a component.
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